Wednesday, 22 June 2011

More Warmachine madness

Three more 12pt games of warmachine tonight at Hulls Angels.  The first two were against Cryxx, the first time playing against Cryxx so I was not sure what to expect.  I was using pKreoss, a Repenter, a Revenger and a Crusader, supported by a choir.  I cant remember the casters used by my opponent, but the feat brought a unit onto the board.  In this game Kreoss went down at about turn 3/4 due to sneaky shananigans with spells allowing units (namely a jack) to move through enemy models, getting a charge and ending the game.

Game two was against the same opponent but different caster who's feat reduces all stats by 2.  In this game I put up a better fight but still lost to the more experienced opponent. Good game.

Game three was against Luke the organiser of Warmachine Wednesday, again being more experienced than I am, I was expecting to get owned again.  Luke was using his Cygnar with Caine as his caster.  After the last battle against him I was well aware of what Caine could do.  I won the first turn this game and took it, the turn was the usual running with the jacks after using the choir to grant them passage and Kreoss then moved and cast defenders ward on the Repenter.  Luke did pretty much the same thing. 
Turn 2: Men, one focus on the Repenter, the rest went on Kreoss.  The choir activated first and sang Battle on the jacks, Revenger advanced forward in an attempt to use immolation through its arc node which turned out to be out of range, the repenter activated next advancing and hitting both enemy jacks causing light to no damage but setting them on fire.  The crusader advenced a little to support the repenter.  Kreoss went last, moved and put defenders ward on crusader.  Cyg, I cant remember much of Cyg turn 2 except two jacks charging the repenter and taking out his right arm and movement. 
Turn 3 Men, choir sang battle again, with one focus on the Revenger it charged an enemy light jack and did moderate damage staying just over 1" away using reach.  Next Kreoss advanced and poped his feat knocking all enemies down, he then cast immolation through the arc node on Caine and boosted the damage looking for the caster kill.  However it was not meant to be as I rolled 1 damage short of the kill.  The repenter still with its working flamer burned the two enemy jacks causing light damage and causing fire.  The Crusader with 2 focus charged the downd light jack, caused lots of damage and then used its last point of focus to pick up and throw the light jack at Caine but it scattered away from him.  The thrown jack was destroyed and caused no further collateral damage.  Cyg, mostly things getting back up, however Caine used a focus to shake knockdown, moved and poped his feat, killing all of the choir and putting light damage on the jacks and moderate damage with a good roll against Kreoss.  This was followed by Caine using his regular shooting helped with a bunch of focus, shot down Kreoss again. 

This game was great fun and as close as you can get, good game Luke, I'll get you one day!!!!

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